The Conquest of Lemuria
This dwarven run establishment doesn’t let anyone in unless they show they have some coin. The draw here isn’t the surprisingly disappointing swill that’s passed off as beer, but the large table that sits in the center of the large tent. People have started exploring the surrounding countryside, trying to get a sense of what’s out there and what can be used to make their new home more livable. The table in this tavern is the only communal effort to map the region, as people have begun carving what they’ve seen, and trading stories of what they’ve encountered out there.